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3do_pb_3.3do
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Text File
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1998-02-25
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6KB
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172 lines
# MODEL 'Pb_3.3do' created from 'D:\Jedi\Products\JK\Data\3DO\SimChars\Probot\debris\Pb_3.prj in VISUAL mode with ver4.63.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0: PBLGUP.MAT
1: PBLGU2.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.098138
# Insertion offset
INSERT OFFSET -0.000000 0.000000 -0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME l4arm
RADIUS 0.098138
GEOMETRYMODE 4
LIGHTINGMODE 2
TEXTUREMODE 0
VERTICES 16
# num: x: y: z: i:
0: 0.006885 0.011288 0.039984 0.000000
1: 0.008987 0.000062 0.046949 0.000000
2: 0.009722 -0.010394 0.038784 0.000000
3: 0.002136 -0.006460 -0.044642 0.000000
4: 0.001050 -0.000463 -0.047823 0.000000
5: 0.000394 0.006886 -0.043853 0.000000
6: 0.004695 0.004665 0.003201 0.000000
7: 0.005051 0.012251 0.019645 0.000000
8: -0.006952 0.009431 0.040838 0.000000
9: -0.005173 -0.001838 0.047823 0.000000
10: -0.004119 -0.012251 0.039639 0.000000
11: -0.007980 -0.007818 -0.044017 0.000000
12: -0.008901 -0.001798 -0.047209 0.000000
13: -0.009722 0.005528 -0.043228 0.000000
14: -0.007565 0.003020 0.003958 0.000000
15: -0.007910 0.010512 0.020446 0.000000
TEXTURE VERTICES 31
0: 19.034697 -58.628750
1: 19.174181 -63.784618
2: 19.036215 -58.684639
3: 17.425995 -2.141681
4: 17.354664 0.248483
5: 18.352406 -34.033829
6: 18.655764 -44.844692
7: 7.070663 -58.628540
8: 6.931178 -63.784409
9: 7.069143 -58.684429
10: 8.679370 -2.141681
11: 8.750706 0.248736
12: 8.679371 -2.141681
13: 7.752959 -34.033798
14: 7.449600 -44.844662
15: 0.169249 -57.327038
16: 14.250144 -62.399998
17: 28.263292 -57.382030
18: 28.275190 -1.748319
19: 20.717789 0.603409
20: 10.979190 -1.748319
21: 10.979191 -33.127621
22: 0.169249 -43.764641
23: 0.169247 -57.326832
24: 14.250143 -62.399792
25: 28.263290 -57.381824
26: 28.275188 -1.748319
27: 20.717787 0.603659
28: 10.979189 -1.748319
29: 10.979189 -33.127586
30: 0.169247 -43.764606
VERTEX NORMALS
# num: x: y: z:
0: 0.687662 0.669929 0.279851
1: 0.577284 0.028166 0.816058
2: 0.615308 -0.721200 0.318225
3: 0.792200 -0.446304 -0.416212
4: 0.428922 0.063681 -0.901094
5: 0.376084 0.805213 -0.458468
6: 0.750290 0.639281 -0.168478
7: 0.325555 0.924283 -0.199284
8: -0.800323 0.470593 0.371518
9: -0.461575 -0.110642 0.880174
10: -0.361421 -0.852131 0.378480
11: -0.691690 -0.645137 -0.324597
12: -0.536420 -0.065869 -0.841377
13: -0.627026 0.670703 -0.396228
14: -0.906409 0.417201 -0.066077
15: -0.578502 0.802974 -0.143418
FACES 14
# num: material: type: geo: light: tex: extralight: verts:
0: 1 0x0001 4 3 0 0.0000 4 9, 8 1, 1 0, 0 8, 7
1: 1 0x0001 4 3 0 0.0000 4 10, 9 2, 2 1, 1 9, 8
2: 1 0x0001 4 3 0 0.0000 4 11, 10 3, 3 2, 2 10, 9
3: 1 0x0001 4 3 0 0.0000 4 12, 11 4, 4 3, 3 11, 10
4: 1 0x0001 4 3 0 0.0000 4 13, 12 5, 3 4, 4 12, 11
5: 1 0x0001 4 3 0 0.0000 4 14, 13 6, 5 5, 3 13, 12
6: 1 0x0001 4 3 0 0.0000 4 15, 14 7, 6 6, 5 14, 13
7: 1 0x0001 4 3 0 0.0000 4 8, 7 0, 0 7, 6 15, 14
8: 0 0x0001 4 3 0 0.0000 5 0, 15 1, 16 2, 17 3, 18 6, 21
9: 0 0x0001 4 3 0 0.0000 4 4, 19 5, 20 6, 21 3, 18
10: 0 0x0001 4 3 0 0.0000 3 7, 22 0, 15 6, 21
11: 0 0x0001 4 3 0 0.0000 5 10, 25 9, 24 8, 23 14, 29 11, 26
12: 0 0x0001 4 3 0 0.0000 4 14, 29 13, 28 12, 27 11, 26
13: 0 0x0001 4 3 0 0.0000 3 14, 29 8, 23 15, 30
FACE NORMALS
# num: x: y: z:
0: -0.017837 0.524733 0.851080
1: 0.129672 -0.604572 0.785925
2: 0.129218 -0.989894 -0.058424
3: 0.008133 -0.467491 -0.883961
4: -0.116536 0.464107 -0.878080
5: -0.129210 0.989888 0.058534
6: -0.146141 0.899478 -0.411803
7: -0.129210 0.989888 0.058534
8: 0.987582 0.133480 -0.082850
9: 0.987384 0.133883 -0.084551
10: 0.987661 0.132951 -0.082760
11: -0.990647 -0.130817 0.038794
12: -0.990567 -0.131564 0.038300
13: -0.990400 -0.132475 0.039474
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 l4arm